Moderators: Simatra, Q.Araignee, Phoenix in the Ashes, GodrictheGriffon, FawkesthePhoenix
An RPG needs to be dark but not gruesome. Humoress at times but not silly. It needs to have a few angles for different characters but cannot be confusing.
GodrictheGriffon wrote:A foreign wizarding exchange program that sends young sorcerers all over the wizarding world. That would give us a chance to come up with a variety of different abstract wizaring cultures and characters.
Phoenix in the Ashes wrote:Hmm, you mean a "real world" person falling into the world of Harry Potter and the corrupt govt wanting to kill him/her in case they tell the muggle world about them?
It's certainly interesting, we switch between our "real world" and the "Potter world".
Maybe it would be better if it was just the story of a muggle who finds himself in the wizarding world.
Phoenix in the Ashes wrote:Escape from Azkaban, a group of inmates trying to escape for some reason that I can't think of right now.
From the RPG: Law of the Serpent wrote:Many members of the MLS were now permanent residents at Azkaban, although they continually pleaded their innocence.
Distortia wrote:Phoenix in the Ashes wrote:Hmm, you mean a "real world" person falling into the world of Harry Potter and the corrupt govt wanting to kill him/her in case they tell the muggle world about them?
It's certainly interesting, we switch between our "real world" and the "Potter world".
Maybe it would be better if it was just the story of a muggle who finds himself in the wizarding world.
Along those lines it could be very "Narnia" inspired. Has everyone read the Narnia chronicles? Humans passing through pictures and wardrobes etc into other worlds and dimensions. But we need a purpose.
1. Rescuing someone
2. Seeking information about a magical/other object
3. Setting out to destroy an object
4. Setting out to destroy a 'bad guy/girl'
5. Setting out to save a friend from turing evil
6. A war between two ppl and sides taken
7. Passing through time stones (like in Scotland) into another wizarding time
If we start it in a random time and not during the actual HP stories (or at least not involve the ppl who were in those stories specifically) we can take the plot into new areas and have a real adventure story.
So... we need someone who has gone bad.
We need a reason to chase him/ help those he hurt
We can incorporate all sorts of powers and animals and characters....
And so there is my looooooooooooong thought. thanks for listening!
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